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Herbert Growbottom v2

Factions : Dominion

Keywords : Goblin, Faerie, Wizard

Melee State: 3 Melee Range : 1”

Arcane Stat : 4 Evade Stat : -1

Signature Move on a High Guard.

Base : 30mm

Passive Abilities:

Evolution [Grub]

This character cannot be taken into a Troupe containing the named character or vice versa.

Enchanted Secateurs

All Melee damage generated by this model count as Magical instead of the listed type.

Active Abilities:

Passage of the Seasons (2) 10” - Once per turn

Place this model within target Wooded Patch. This ability may only be used if this model is within a Wooded Patch.

Arcane Abilities:

Verdant Growth (2)

: Place a 50mm Diameter Wooded Patch within 3X" and LoS on open ground. This remains in place until end of game. A maximum of 3 Wooded Patches may be placed by this troupe, if a fourth is placed you must choose and remove a Wooded Patch you created earlier this game.

Catastrophe : This model suffers 2 Wds.

Wither (3) 6”

: Target suffers X+1 Magical Dmg.

Catastrophe : This model suffers 3 Wds.

Signature Move:

Can’t Hit Me!
Upgrade for High Guard
Opponent Plays:
Deal
High Guard
Falling Swing
Thrust
Sweeping Cut
Rising Attack
Low Guard

Your opponent’s attack deals damage to you this round.

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